Math 5750-1. Topics in Applied Mathematics: Game Theory. Spring 2013.




Time and place: 10:45--11:35 MWF in JWB 308.

Instructor: Stewart Ethier (Prof.), JWB 119, 581-6148, ethier@math.utah.edu. Office hours 2:00--2:50 MWF.

Text: Game Theory by Thomas Ferguson. Free download at http://www.math.ucla.edu/~tom/Game_Theory/Contents.html.

Prerequisite: Math 2270, Linear Algebra.

Topics covered, if time permits: Impartial Combinatorial Games (Take-Away Games, The Game of Nim, Graph Games, Sums of Combinatorial Games), Two-Person Zero-Sum Games (The Strategic Form of a Game, Matrix Games, Domination, The Principle of Indifference, Solving Finite Games, The Extensive Form of a Game), Two-Person General-Sum Games (Bimatrix Games -- Safety Levels, Noncooperative Games -- Equilibria, Models of Duopoly, Cooperative Games), and n-Person Games in Coalitional Form (Many-Person TU Games, Imputations and the Core, The Shapley Value, The Nucleolus).

Grades: Grades will be based on weekly homework assignments (20%), a midterm exam (25%), a term project (20%), and a final exam (35%). The final exam will occur at the scheduled time.

Assignments: Assignments on the week's material will be posted Fridays on this page. They will be due the following Friday. Late assignments will not be accepted. (Do not use paper torn from a spiral notebook; staple pages together; reduced credit for illegible handwriting; extra credit for typed assignments.)

Project: For the project there is some flexibility. It could be a report on an application of game theory or it could be an analysis of a game we didn't cover. It could be applied or theoretical. Grades will be based on how interesting it is and on how well you appear to understand it. It should not exceed 10 pages (it is not a thesis). The project is due at last class period. How should you find a topic? Do a literature search based on your interests. If you are on campus, you can use JSTOR (journal storage) or MathSciNet. The former is better because you can download the article, whereas the latter may be more complete but you may have to get the article from the library. Google Scholar may also be useful, and you don't have to be on campus. Important: If you use a published source, please submit a photocopy of it with your project. It is OK to use someone else's ideas as long as proper credit is given. And you can use someone else's words if they appear as properly attributed quotations. Example: The link below to Garrison Hansen's combinatorial games was created as a project for this class in 2011. It received the highest possible score.

Expected learning outcomes: The student who completes this course successfully will have a working knowledge of several areas of game theory, specifically Impartial Combinatorial Games, Two-Person Zero-Sum Games, Two-Person General-Sum Games, and n-Person Games in Coalitional Form. This knowledge should be sufficient to apply game theory to your own area of interest.

Some useful links:
Games you can play. Includes Chomp!, Fibonacci Nim, Moore's Nim, Dawson's Chess, Dots and Boxes, and Dominotion.
Garrison Hansen's combinatorial games. (A project for Math 5750, Spring 2011.)
Matrix game solver (five decimal places).
Bimatrix game solver (four decimal places, and exact).