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Target Description Macros

In addition to the file `machine.md', a machine description includes a C header file conventionally given the name `machine.h'. This header file defines numerous macros that convey the information about the target machine that does not fit into the scheme of the `.md' file. The file `tm.h' should be a link to `machine.h'. The header file `config.h' includes `tm.h' and most compiler source files include `config.h'.

Controlling the Compilation Driver, `gcc'

You can control the compilation driver.

SWITCH_TAKES_ARG (char)
A C expression which determines whether the option `-char' takes arguments. The value should be the number of arguments that option takes--zero, for many options. By default, this macro is defined to handle the standard options properly. You need not define it unless you wish to add additional options which take arguments.
WORD_SWITCH_TAKES_ARG (name)
A C expression which determines whether the option `-name' takes arguments. The value should be the number of arguments that option takes--zero, for many options. This macro rather than SWITCH_TAKES_ARG is used for multi-character option names. By default, this macro is defined as DEFAULT_WORD_SWITCH_TAKES_ARG, which handles the standard options properly. You need not define WORD_SWITCH_TAKES_ARG unless you wish to add additional options which take arguments. Any redefinition should call DEFAULT_WORD_SWITCH_TAKES_ARG and then check for additional options.
SWITCHES_NEED_SPACES
A string-valued C expression which is nonempty if the linker needs a space between the `-L' or `-o' option and its argument. If this macro is not defined, the default value is 0.
CPP_SPEC
A C string constant that tells the GNU CC driver program options to pass to CPP. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the CPP. Do not define this macro if it does not need to do anything.
NO_BUILTIN_SIZE_TYPE
If this macro is defined, the preprocessor will not define the builtin macro __SIZE_TYPE__. The macro __SIZE_TYPE__ must then be defined by CPP_SPEC instead. This should be defined if SIZE_TYPE depends on target dependent flags which are not accessible to the preprocessor. Otherwise, it should not be defined.
NO_BUILTIN_PTRDIFF_TYPE
If this macro is defined, the preprocessor will not define the builtin macro __PTRDIFF_TYPE__. The macro __PTRDIFF_TYPE__ must then be defined by CPP_SPEC instead. This should be defined if PTRDIFF_TYPE depends on target dependent flags which are not accessible to the preprocessor. Otherwise, it should not be defined.
SIGNED_CHAR_SPEC
A C string constant that tells the GNU CC driver program options to pass to CPP. By default, this macro is defined to pass the option `-D__CHAR_UNSIGNED__' to CPP if char will be treated as unsigned char by cc1. Do not define this macro unless you need to override the default definition.
CC1_SPEC
A C string constant that tells the GNU CC driver program options to pass to cc1. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the cc1. Do not define this macro if it does not need to do anything.
CC1PLUS_SPEC
A C string constant that tells the GNU CC driver program options to pass to cc1plus. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the cc1plus. Do not define this macro if it does not need to do anything.
ASM_SPEC
A C string constant that tells the GNU CC driver program options to pass to the assembler. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the assembler. See the file `sun3.h' for an example of this. Do not define this macro if it does not need to do anything.
ASM_FINAL_SPEC
A C string constant that tells the GNU CC driver program how to run any programs which cleanup after the normal assembler. Normally, this is not needed. See the file `mips.h' for an example of this. Do not define this macro if it does not need to do anything.
LINK_SPEC
A C string constant that tells the GNU CC driver program options to pass to the linker. It can also specify how to translate options you give to GNU CC into options for GNU CC to pass to the linker. Do not define this macro if it does not need to do anything.
LIB_SPEC
Another C string constant used much like LINK_SPEC. The difference between the two is that LIB_SPEC is used at the end of the command given to the linker. If this macro is not defined, a default is provided that loads the standard C library from the usual place. See `gcc.c'.
LIBGCC_SPEC
Another C string constant that tells the GNU CC driver program how and when to place a reference to `libgcc.a' into the linker command line. This constant is placed both before and after the value of LIB_SPEC. If this macro is not defined, the GNU CC driver provides a default that passes the string `-lgcc' to the linker unless the `-shared' option is specified.
STARTFILE_SPEC
Another C string constant used much like LINK_SPEC. The difference between the two is that STARTFILE_SPEC is used at the very beginning of the command given to the linker. If this macro is not defined, a default is provided that loads the standard C startup file from the usual place. See `gcc.c'.
ENDFILE_SPEC
Another C string constant used much like LINK_SPEC. The difference between the two is that ENDFILE_SPEC is used at the very end of the command given to the linker. Do not define this macro if it does not need to do anything.
LINK_LIBGCC_SPECIAL
Define this macro if the driver program should find the library `libgcc.a' itself and should not pass `-L' options to the linker. If you do not define this macro, the driver program will pass the argument `-lgcc' to tell the linker to do the search and will pass `-L' options to it.
LINK_LIBGCC_SPECIAL_1
Define this macro if the driver program should find the library `libgcc.a'. If you do not define this macro, the driver program will pass the argument `-lgcc' to tell the linker to do the search. This macro is similar to LINK_LIBGCC_SPECIAL, except that it does not affect `-L' options.
MULTILIB_DEFAULTS
Define this macro as a C expression for the initializer of an array of string to tell the driver program which options are defaults for this target and thus do not need to be handled specially when using MULTILIB_OPTIONS. Do not define this macro if MULTILIB_OPTIONS is not defined in the target makefile fragment or if none of the options listed in MULTILIB_OPTIONS are set by default. See section The Target Makefile Fragment.
RELATIVE_PREFIX_NOT_LINKDIR
Define this macro to tell gcc that it should only translate a `-B' prefix into a `-L' linker option if the prefix indicates an absolute file name.
STANDARD_EXEC_PREFIX
Define this macro as a C string constant if you wish to override the standard choice of `/usr/local/lib/gcc-lib/' as the default prefix to try when searching for the executable files of the compiler.
MD_EXEC_PREFIX
If defined, this macro is an additional prefix to try after STANDARD_EXEC_PREFIX. MD_EXEC_PREFIX is not searched when the `-b' option is used, or the compiler is built as a cross compiler.
STANDARD_STARTFILE_PREFIX
Define this macro as a C string constant if you wish to override the standard choice of `/usr/local/lib/' as the default prefix to try when searching for startup files such as `crt0.o'.
MD_STARTFILE_PREFIX
If defined, this macro supplies an additional prefix to try after the standard prefixes. MD_EXEC_PREFIX is not searched when the `-b' option is used, or when the compiler is built as a cross compiler.
MD_STARTFILE_PREFIX_1
If defined, this macro supplies yet another prefix to try after the standard prefixes. It is not searched when the `-b' option is used, or when the compiler is built as a cross compiler.
INIT_ENVIRONMENT
Define this macro as a C string constant if you with to set environment variables for programs called by the driver, such as the assembler and loader. The driver passes the value of this macro to putenv to initialize the necessary environment variables.
LOCAL_INCLUDE_DIR
Define this macro as a C string constant if you wish to override the standard choice of `/usr/local/include' as the default prefix to try when searching for local header files. LOCAL_INCLUDE_DIR comes before SYSTEM_INCLUDE_DIR in the search order. Cross compilers do not use this macro and do not search either `/usr/local/include' or its replacement.
SYSTEM_INCLUDE_DIR
Define this macro as a C string constant if you wish to specify a system-specific directory to search for header files before the standard directory. SYSTEM_INCLUDE_DIR comes before STANDARD_INCLUDE_DIR in the search order. Cross compilers do not use this macro and do not search the directory specified.
STANDARD_INCLUDE_DIR
Define this macro as a C string constant if you wish to override the standard choice of `/usr/include' as the default prefix to try when searching for header files. Cross compilers do not use this macro and do not search either `/usr/include' or its replacement.
INCLUDE_DEFAULTS
Define this macro if you wish to override the entire default search path for include files. The default search path includes GCC_INCLUDE_DIR, LOCAL_INCLUDE_DIR, SYSTEM_INCLUDE_DIR, GPLUSPLUS_INCLUDE_DIR, and STANDARD_INCLUDE_DIR. In addition, GPLUSPLUS_INCLUDE_DIR and GCC_INCLUDE_DIR are defined automatically by `Makefile', and specify private search areas for GCC. The directory GPLUSPLUS_INCLUDE_DIR is used only for C++ programs. The definition should be an initializer for an array of structures. Each array element should have two elements: the directory name (a string constant) and a flag for C++-only directories. Mark the end of the array with a null element. For example, here is the definition used for VMS:
#define INCLUDE_DEFAULTS \
{                                       \
  { "GNU_GXX_INCLUDE:", 1},             \
  { "GNU_CC_INCLUDE:", 0},              \
  { "SYS$SYSROOT:[SYSLIB.]", 0},        \
  { ".", 0},                            \
  { 0, 0}                               \
}

Here is the order of prefixes tried for exec files:

  1. Any prefixes specified by the user with `-B'.
  2. The environment variable GCC_EXEC_PREFIX, if any.
  3. The directories specified by the environment variable COMPILER_PATH.
  4. The macro STANDARD_EXEC_PREFIX.
  5. `/usr/lib/gcc/'.
  6. The macro MD_EXEC_PREFIX, if any.

Here is the order of prefixes tried for startfiles:

  1. Any prefixes specified by the user with `-B'.
  2. The environment variable GCC_EXEC_PREFIX, if any.
  3. The directories specified by the environment variable LIBRARY_PATH (native only, cross compilers do not use this).
  4. The macro STANDARD_EXEC_PREFIX.
  5. `/usr/lib/gcc/'.
  6. The macro MD_EXEC_PREFIX, if any.
  7. The macro MD_STARTFILE_PREFIX, if any.
  8. The macro STANDARD_STARTFILE_PREFIX.
  9. `/lib/'.
  10. `/usr/lib/'.

Run-time Target Specification

Here are run-time target specifications.

CPP_PREDEFINES
Define this to be a string constant containing `-D' options to define the predefined macros that identify this machine and system. These macros will be predefined unless the `-ansi' option is specified. In addition, a parallel set of macros are predefined, whose names are made by appending `__' at the beginning and at the end. These `__' macros are permitted by the ANSI standard, so they are predefined regardless of whether `-ansi' is specified. For example, on the Sun, one can use the following value:
"-Dmc68000 -Dsun -Dunix"
The result is to define the macros __mc68000__, __sun__ and __unix__ unconditionally, and the macros mc68000, sun and unix provided `-ansi' is not specified.
extern int target_flags;
This declaration should be present.
TARGET_...
This series of macros is to allow compiler command arguments to enable or disable the use of optional features of the target machine. For example, one machine description serves both the 68000 and the 68020; a command argument tells the compiler whether it should use 68020-only instructions or not. This command argument works by means of a macro TARGET_68020 that tests a bit in target_flags. Define a macro TARGET_featurename for each such option. Its definition should test a bit in target_flags; for example:
#define TARGET_68020 (target_flags & 1)
One place where these macros are used is in the condition-expressions of instruction patterns. Note how TARGET_68020 appears frequently in the 68000 machine description file, `m68k.md'. Another place they are used is in the definitions of the other macros in the `machine.h' file.
TARGET_SWITCHES
This macro defines names of command options to set and clear bits in target_flags. Its definition is an initializer with a subgrouping for each command option. Each subgrouping contains a string constant, that defines the option name, and a number, which contains the bits to set in target_flags. A negative number says to clear bits instead; the negative of the number is which bits to clear. The actual option name is made by appending `-m' to the specified name. One of the subgroupings should have a null string. The number in this grouping is the default value for target_flags. Any target options act starting with that value. Here is an example which defines `-m68000' and `-m68020' with opposite meanings, and picks the latter as the default:
#define TARGET_SWITCHES \
  { { "68020", 1},      \
    { "68000", -1},     \
    { "", 1}}
TARGET_OPTIONS
This macro is similar to TARGET_SWITCHES but defines names of command options that have values. Its definition is an initializer with a subgrouping for each command option. Each subgrouping contains a string constant, that defines the fixed part of the option name, and the address of a variable. The variable, type char *, is set to the variable part of the given option if the fixed part matches. The actual option name is made by appending `-m' to the specified name. Here is an example which defines `-mshort-data-number'. If the given option is `-mshort-data-512', the variable m88k_short_data will be set to the string "512".
extern char *m88k_short_data;
#define TARGET_OPTIONS \
 { { "short-data-", &m88k_short_data } }
TARGET_VERSION
This macro is a C statement to print on stderr a string describing the particular machine description choice. Every machine description should define TARGET_VERSION. For example:
#ifdef MOTOROLA
#define TARGET_VERSION \
  fprintf (stderr, " (68k, Motorola syntax)");
#else
#define TARGET_VERSION \
  fprintf (stderr, " (68k, MIT syntax)");
#endif
OVERRIDE_OPTIONS
Sometimes certain combinations of command options do not make sense on a particular target machine. You can define a macro OVERRIDE_OPTIONS to take account of this. This macro, if defined, is executed once just after all the command options have been parsed. Don't use this macro to turn on various extra optimizations for `-O'. That is what OPTIMIZATION_OPTIONS is for.
OPTIMIZATION_OPTIONS (level)
Some machines may desire to change what optimizations are performed for various optimization levels. This macro, if defined, is executed once just after the optimization level is determined and before the remainder of the command options have been parsed. Values set in this macro are used as the default values for the other command line options. level is the optimization level specified; 2 if `-O2' is specified, 1 if `-O' is specified, and 0 if neither is specified. You should not use this macro to change options that are not machine-specific. These should uniformly selected by the same optimization level on all supported machines. Use this macro to enable machbine-specific optimizations. Do not examine write_symbols in this macro! The debugging options are not supposed to alter the generated code.
CAN_DEBUG_WITHOUT_FP
Define this macro if debugging can be performed even without a frame pointer. If this macro is defined, GNU CC will turn on the `-fomit-frame-pointer' option whenever `-O' is specified.

Storage Layout

Note that the definitions of the macros in this table which are sizes or alignments measured in bits do not need to be constant. They can be C expressions that refer to static variables, such as the target_flags. See section Run-time Target Specification.

BITS_BIG_ENDIAN
Define this macro to have the value 1 if the most significant bit in a byte has the lowest number; otherwise define it to have the value zero. This means that bit-field instructions count from the most significant bit. If the machine has no bit-field instructions, then this must still be defined, but it doesn't matter which value it is defined to. This macro need not be a constant. This macro does not affect the way structure fields are packed into bytes or words; that is controlled by BYTES_BIG_ENDIAN.
BYTES_BIG_ENDIAN
Define this macro to have the value 1 if the most significant byte in a word has the lowest number. This macro need not be a constant.
WORDS_BIG_ENDIAN
Define this macro to have the value 1 if, in a multiword object, the most significant word has the lowest number. This applies to both memory locations and registers; GNU CC fundamentally assumes that the order of words in memory is the same as the order in registers. This macro need not be a constant.
LIBGCC2_WORDS_BIG_ENDIAN
Define this macro if WORDS_BIG_ENDIAN is not constant. This must be a constant value with the same meaning as WORDS_BIG_ENDIAN, which will be used only when compiling libgcc2.c. Typically the value will be set based on preprocessor defines.
FLOAT_WORDS_BIG_ENDIAN
Define this macro to have the value 1 if DFmode, XFmode or TFmode floating point numbers are stored in memory with the word containing the sign bit at the lowest address; otherwise define it to have the value 0. This macro need not be a constant. You need not define this macro if the ordering is the same as for multi-word integers.
BITS_PER_UNIT
Define this macro to be the number of bits in an addressable storage unit (byte); normally 8.
BITS_PER_WORD
Number of bits in a word; normally 32.
MAX_BITS_PER_WORD
Maximum number of bits in a word. If this is undefined, the default is BITS_PER_WORD. Otherwise, it is the constant value that is the largest value that BITS_PER_WORD can have at run-time.
UNITS_PER_WORD
Number of storage units in a word; normally 4.
MIN_UNITS_PER_WORD
Minimum number of units in a word. If this is undefined, the default is UNITS_PER_WORD. Otherwise, it is the constant value that is the smallest value that UNITS_PER_WORD can have at run-time.
POINTER_SIZE
Width of a pointer, in bits. You must specify a value no wider than the width of Pmode. If it is not equal to the width of Pmode, you must define POINTERS_EXTEND_UNSIGNED.
POINTERS_EXTEND_UNSIGNED
A C expression whose value is nonzero if pointers that need to be extended from being POINTER_SIZE bits wide to Pmode are sign-extended and zero if they are zero-extended. You need not define this macro if the POINTER_SIZE is equal to the width of Pmode.
PROMOTE_MODE (m, unsignedp, type)
A macro to update m and unsignedp when an object whose type is type and which has the specified mode and signedness is to be stored in a register. This macro is only called when type is a scalar type. On most RISC machines, which only have operations that operate on a full register, define this macro to set m to word_mode if m is an integer mode narrower than BITS_PER_WORD. In most cases, only integer modes should be widened because wider-precision floating-point operations are usually more expensive than their narrower counterparts. For most machines, the macro definition does not change unsignedp. However, some machines, have instructions that preferentially handle either signed or unsigned quantities of certain modes. For example, on the DEC Alpha, 32-bit loads from memory and 32-bit add instructions sign-extend the result to 64 bits. On such machines, set unsignedp according to which kind of extension is more efficient. Do not define this macro if it would never modify m.
PROMOTE_FUNCTION_ARGS
Define this macro if the promotion described by PROMOTE_MODE should also be done for outgoing function arguments.
PROMOTE_FUNCTION_RETURN
Define this macro if the promotion described by PROMOTE_MODE should also be done for the return value of functions. If this macro is defined, FUNCTION_VALUE must perform the same promotions done by PROMOTE_MODE.
PROMOTE_FOR_CALL_ONLY
Define this macro if the promotion described by PROMOTE_MODE should only be performed for outgoing function arguments or function return values, as specified by PROMOTE_FUNCTION_ARGS and PROMOTE_FUNCTION_RETURN, respectively.
PARM_BOUNDARY
Normal alignment required for function parameters on the stack, in bits. All stack parameters receive at least this much alignment regardless of data type. On most machines, this is the same as the size of an integer.
STACK_BOUNDARY
Define this macro if you wish to preserve a certain alignment for the stack pointer. The definition is a C expression for the desired alignment (measured in bits). If PUSH_ROUNDING is not defined, the stack will always be aligned to the specified boundary. If PUSH_ROUNDING is defined and specifies a less strict alignment than STACK_BOUNDARY, the stack may be momentarily unaligned while pushing arguments.
FUNCTION_BOUNDARY
Alignment required for a function entry point, in bits.
BIGGEST_ALIGNMENT
Biggest alignment that any data type can require on this machine, in bits.
BIGGEST_FIELD_ALIGNMENT
Biggest alignment that any structure field can require on this machine, in bits. If defined, this overrides BIGGEST_ALIGNMENT for structure fields only.
MAX_OFILE_ALIGNMENT
Biggest alignment supported by the object file format of this machine. Use this macro to limit the alignment which can be specified using the __attribute__ ((aligned (n))) construct. If not defined, the default value is BIGGEST_ALIGNMENT.
DATA_ALIGNMENT (type, basic-align)
If defined, a C expression to compute the alignment for a static variable. type is the data type, and basic-align is the alignment that the object would ordinarily have. The value of this macro is used instead of that alignment to align the object. If this macro is not defined, then basic-align is used. One use of this macro is to increase alignment of medium-size data to make it all fit in fewer cache lines. Another is to cause character arrays to be word-aligned so that strcpy calls that copy constants to character arrays can be done inline.
CONSTANT_ALIGNMENT (constant, basic-align)
If defined, a C expression to compute the alignment given to a constant that is being placed in memory. constant is the constant and basic-align is the alignment that the object would ordinarily have. The value of this macro is used instead of that alignment to align the object. If this macro is not defined, then basic-align is used. The typical use of this macro is to increase alignment for string constants to be word aligned so that strcpy calls that copy constants can be done inline.
EMPTY_FIELD_BOUNDARY
Alignment in bits to be given to a structure bit field that follows an empty field such as int : 0;. Note that PCC_BITFIELD_TYPE_MATTERS also affects the alignment that results from an empty field.
STRUCTURE_SIZE_BOUNDARY
Number of bits which any structure or union's size must be a multiple of. Each structure or union's size is rounded up to a multiple of this. If you do not define this macro, the default is the same as BITS_PER_UNIT.
STRICT_ALIGNMENT
Define this macro to be the value 1 if instructions will fail to work if given data not on the nominal alignment. If instructions will merely go slower in that case, define this macro as 0.
PCC_BITFIELD_TYPE_MATTERS
Define this if you wish to imitate the way many other C compilers handle alignment of bitfields and the structures that contain them. The behavior is that the type written for a bitfield (int, short, or other integer type) imposes an alignment for the entire structure, as if the structure really did contain an ordinary field of that type. In addition, the bitfield is placed within the structure so that it would fit within such a field, not crossing a boundary for it. Thus, on most machines, a bitfield whose type is written as int would not cross a four-byte boundary, and would force four-byte alignment for the whole structure. (The alignment used may not be four bytes; it is controlled by the other alignment parameters.) If the macro is defined, its definition should be a C expression; a nonzero value for the expression enables this behavior. Note that if this macro is not defined, or its value is zero, some bitfields may cross more than one alignment boundary. The compiler can support such references if there are `insv', `extv', and `extzv' insns that can directly reference memory. The other known way of making bitfields work is to define STRUCTURE_SIZE_BOUNDARY as large as BIGGEST_ALIGNMENT. Then every structure can be accessed with fullwords. Unless the machine has bitfield instructions or you define STRUCTURE_SIZE_BOUNDARY that way, you must define PCC_BITFIELD_TYPE_MATTERS to have a nonzero value. If your aim is to make GNU CC use the same conventions for laying out bitfields as are used by another compiler, here is how to investigate what the other compiler does. Compile and run this program:
struct foo1
{
  char x;
  char :0;
  char y;
};

struct foo2
{
  char x;
  int :0;
  char y;
};

main ()
{
  printf ("Size of foo1 is %d\n",
          sizeof (struct foo1));
  printf ("Size of foo2 is %d\n",
          sizeof (struct foo2));
  exit (0);
}
If this prints 2 and 5, then the compiler's behavior is what you would get from PCC_BITFIELD_TYPE_MATTERS.
BITFIELD_NBYTES_LIMITED
Like PCC_BITFIELD_TYPE_MATTERS except that its effect is limited to aligning a bitfield within the structure.
ROUND_TYPE_SIZE (struct, size, align)
Define this macro as an expression for the overall size of a structure (given by struct as a tree node) when the size computed from the fields is size and the alignment is align. The default is to round size up to a multiple of align.
ROUND_TYPE_ALIGN (struct, computed, specified)
Define this macro as an expression for the alignment of a structure (given by struct as a tree node) if the alignment computed in the usual way is computed and the alignment explicitly specified was specified. The default is to use specified if it is larger; otherwise, use the smaller of computed and BIGGEST_ALIGNMENT
MAX_FIXED_MODE_SIZE
An integer expression for the size in bits of the largest integer machine mode that should actually be used. All integer machine modes of this size or smaller can be used for structures and unions with the appropriate sizes. If this macro is undefined, GET_MODE_BITSIZE (DImode) is assumed.
CHECK_FLOAT_VALUE (mode, value, overflow)
A C statement to validate the value value (of type double) for mode mode. This means that you check whether value fits within the possible range of values for mode mode on this target machine. The mode mode is always a mode of class MODE_FLOAT. overflow is nonzero if the value is already known to be out of range. If value is not valid or if overflow is nonzero, you should set overflow to 1 and then assign some valid value to value. Allowing an invalid value to go through the compiler can produce incorrect assembler code which may even cause Unix assemblers to crash. This macro need not be defined if there is no work for it to do.
TARGET_FLOAT_FORMAT
A code distinguishing the floating point format of the target machine. There are three defined values:
IEEE_FLOAT_FORMAT
This code indicates IEEE floating point. It is the default; there is no need to define this macro when the format is IEEE.
VAX_FLOAT_FORMAT
This code indicates the peculiar format used on the Vax.
UNKNOWN_FLOAT_FORMAT
This code indicates any other format.
The value of this macro is compared with HOST_FLOAT_FORMAT (see section The Configuration File) to determine whether the target machine has the same format as the host machine. If any other formats are actually in use on supported machines, new codes should be defined for them. The ordering of the component words of floating point values stored in memory is controlled by FLOAT_WORDS_BIG_ENDIAN for the target machine and HOST_FLOAT_WORDS_BIG_ENDIAN for the host.

Layout of Source Language Data Types

These macros define the sizes and other characteristics of the standard basic data types used in programs being compiled. Unlike the macros in the previous section, these apply to specific features of C and related languages, rather than to fundamental aspects of storage layout.

INT_TYPE_SIZE
A C expression for the size in bits of the type int on the target machine. If you don't define this, the default is one word.
MAX_INT_TYPE_SIZE
Maximum number for the size in bits of the type int on the target machine. If this is undefined, the default is INT_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that INT_TYPE_SIZE can have at run-time. This is used in cpp.
SHORT_TYPE_SIZE
A C expression for the size in bits of the type short on the target machine. If you don't define this, the default is half a word. (If this would be less than one storage unit, it is rounded up to one unit.)
LONG_TYPE_SIZE
A C expression for the size in bits of the type long on the target machine. If you don't define this, the default is one word.
MAX_LONG_TYPE_SIZE
Maximum number for the size in bits of the type long on the target machine. If this is undefined, the default is LONG_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that LONG_TYPE_SIZE can have at run-time. This is used in cpp.
LONG_LONG_TYPE_SIZE
A C expression for the size in bits of the type long long on the target machine. If you don't define this, the default is two words. If you want to support GNU Ada on your machine, the value of macro must be at least 64.
CHAR_TYPE_SIZE
A C expression for the size in bits of the type char on the target machine. If you don't define this, the default is one quarter of a word. (If this would be less than one storage unit, it is rounded up to one unit.)
MAX_CHAR_TYPE_SIZE
Maximum number for the size in bits of the type char on the target machine. If this is undefined, the default is CHAR_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that CHAR_TYPE_SIZE can have at run-time. This is used in cpp.
FLOAT_TYPE_SIZE
A C expression for the size in bits of the type float on the target machine. If you don't define this, the default is one word.
DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type double on the target machine. If you don't define this, the default is two words.
LONG_DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type long double on the target machine. If you don't define this, the default is two words.
DEFAULT_SIGNED_CHAR
An expression whose value is 1 or 0, according to whether the type char should be signed or unsigned by default. The user can always override this default with the options `-fsigned-char' and `-funsigned-char'.
DEFAULT_SHORT_ENUMS
A C expression to determine whether to give an enum type only as many bytes as it takes to represent the range of possible values of that type. A nonzero value means to do that; a zero value means all enum types should be allocated like int. If you don't define the macro, the default is 0.
SIZE_TYPE
A C expression for a string describing the name of the data type to use for size values. The typedef name size_t is defined using the contents of the string. The string can contain more than one keyword. If so, separate them with spaces, and write first any length keyword, then unsigned if appropriate, and finally int. The string must exactly match one of the data type names defined in the function init_decl_processing in the file `c-decl.c'. You may not omit int or change the order--that would cause the compiler to crash on startup. If you don't define this macro, the default is "long unsigned int".
PTRDIFF_TYPE
A C expression for a string describing the name of the data type to use for the result of subtracting two pointers. The typedef name ptrdiff_t is defined using the contents of the string. See SIZE_TYPE above for more information. If you don't define this macro, the default is "long int".
WCHAR_TYPE
A C expression for a string describing the name of the data type to use for wide characters. The typedef name wchar_t is defined using the contents of the string. See SIZE_TYPE above for more information. If you don't define this macro, the default is "int".
WCHAR_TYPE_SIZE
A C expression for the size in bits of the data type for wide characters. This is used in cpp, which cannot make use of WCHAR_TYPE.
MAX_WCHAR_TYPE_SIZE
Maximum number for the size in bits of the data type for wide characters. If this is undefined, the default is WCHAR_TYPE_SIZE. Otherwise, it is the constant value that is the largest value that WCHAR_TYPE_SIZE can have at run-time. This is used in cpp.
OBJC_INT_SELECTORS
Define this macro if the type of Objective C selectors should be int. If this macro is not defined, then selectors should have the type struct objc_selector *.
OBJC_SELECTORS_WITHOUT_LABELS
Define this macro if the compiler can group all the selectors together into a vector and use just one label at the beginning of the vector. Otherwise, the compiler must give each selector its own assembler label. On certain machines, it is important to have a separate label for each selector because this enables the linker to eliminate duplicate selectors.
TARGET_BELL
A C constant expression for the integer value for escape sequence `\a'.
TARGET_BS
TARGET_TAB
TARGET_NEWLINE
C constant expressions for the integer values for escape sequences `\b', `\t' and `\n'.
TARGET_VT
TARGET_FF
TARGET_CR
C constant expressions for the integer values for escape sequences `\v', `\f' and `\r'.

Register Usage

This section explains how to describe what registers the target machine has, and how (in general) they can be used.

The description of which registers a specific instruction can use is done with register classes; see section Register Classes. For information on using registers to access a stack frame, see section Registers That Address the Stack Frame. For passing values in registers, see section Passing Arguments in Registers. For returning values in registers, see section How Scalar Function Values Are Returned.

Basic Characteristics of Registers

Registers have various characteristics.

FIRST_PSEUDO_REGISTER
Number of hardware registers known to the compiler. They receive numbers 0 through FIRST_PSEUDO_REGISTER-1; thus, the first pseudo register's number really is assigned the number FIRST_PSEUDO_REGISTER.
FIXED_REGISTERS
An initializer that says which registers are used for fixed purposes all throughout the compiled code and are therefore not available for general allocation. These would include the stack pointer, the frame pointer (except on machines where that can be used as a general register when no frame pointer is needed), the program counter on machines where that is considered one of the addressable registers, and any other numbered register with a standard use. This information is expressed as a sequence of numbers, separated by commas and surrounded by braces. The nth number is 1 if register n is fixed, 0 otherwise. The table initialized from this macro, and the table initialized by the following one, may be overridden at run time either automatically, by the actions of the macro CONDITIONAL_REGISTER_USAGE, or by the user with the command options `-ffixed-reg', `-fcall-used-reg' and `-fcall-saved-reg'.
CALL_USED_REGISTERS
Like FIXED_REGISTERS but has 1 for each register that is clobbered (in general) by function calls as well as for fixed registers. This macro therefore identifies the registers that are not available for general allocation of values that must live across function calls. If a register has 0 in CALL_USED_REGISTERS, the compiler automatically saves it on function entry and restores it on function exit, if the register is used within the function.
CONDITIONAL_REGISTER_USAGE
Zero or more C statements that may conditionally modify two variables fixed_regs and call_used_regs (both of type char []) after they have been initialized from the two preceding macros. This is necessary in case the fixed or call-clobbered registers depend on target flags. You need not define this macro if it has no work to do. If the usage of an entire class of registers depends on the target flags, you may indicate this to GCC by using this macro to modify fixed_regs and call_used_regs to 1 for each of the registers in the classes which should not be used by GCC. Also define the macro REG_CLASS_FROM_LETTER to return NO_REGS if it is called with a letter for a class that shouldn't be used. (However, if this class is not included in GENERAL_REGS and all of the insn patterns whose constraints permit this class are controlled by target switches, then GCC will automatically avoid using these registers when the target switches are opposed to them.)
NON_SAVING_SETJMP
If this macro is defined and has a nonzero value, it means that setjmp and related functions fail to save the registers, or that longjmp fails to restore them. To compensate, the compiler avoids putting variables in registers in functions that use setjmp.
INCOMING_REGNO (out)
Define this macro if the target machine has register windows. This C expression returns the register number as seen by the called function corresponding to the register number out as seen by the calling function. Return out if register number out is not an outbound register.
OUTGOING_REGNO (in)
Define this macro if the target machine has register windows. This C expression returns the register number as seen by the calling function corresponding to the register number in as seen by the called function. Return in if register number in is not an inbound register.

Order of Allocation of Registers

Registers are allocated in order.

REG_ALLOC_ORDER
If defined, an initializer for a vector of integers, containing the numbers of hard registers in the order in which GNU CC should prefer to use them (from most preferred to least). If this macro is not defined, registers are used lowest numbered first (all else being equal). One use of this macro is on machines where the highest numbered registers must always be saved and the save-multiple-registers instruction supports only sequences of consecutive registers. On such machines, define REG_ALLOC_ORDER to be an initializer that lists the highest numbered allocatable register first.
ORDER_REGS_FOR_LOCAL_ALLOC
A C statement (sans semicolon) to choose the order in which to allocate hard registers for pseudo-registers local to a basic block. Store the desired register order in the array reg_alloc_order. Element 0 should be the register to allocate first; element 1, the next register; and so on. The macro body should not assume anything about the contents of reg_alloc_order before execution of the macro. On most machines, it is not necessary to define this macro.

How Values Fit in Registers

This section discusses the macros that describe which kinds of values (specifically, which machine modes) each register can hold, and how many consecutive registers are needed for a given mode.

HARD_REGNO_NREGS (regno, mode)
A C expression for the number of consecutive hard registers, starting at register number regno, required to hold a value of mode mode. On a machine where all registers are exactly one word, a suitable definition of this macro is
#define HARD_REGNO_NREGS(REGNO, MODE)            \
   ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1)  \
    / UNITS_PER_WORD))
HARD_REGNO_MODE_OK (regno, mode)
A C expression that is nonzero if it is permissible to store a value of mode mode in hard register number regno (or in several registers starting with that one). For a machine where all registers are equivalent, a suitable definition is
#define HARD_REGNO_MODE_OK(REGNO, MODE) 1
It is not necessary for this macro to check for the numbers of fixed registers, because the allocation mechanism considers them to be always occupied. On some machines, double-precision values must be kept in even/odd register pairs. The way to implement that is to define this macro to reject odd register numbers for such modes. The minimum requirement for a mode to be OK in a register is that the `movmode' instruction pattern support moves between the register and any other hard register for which the mode is OK; and that moving a value into the register and back out not alter it. Since the same instruction used to move SImode will work for all narrower integer modes, it is not necessary on any machine for HARD_REGNO_MODE_OK to distinguish between these modes, provided you define patterns `movhi', etc., to take advantage of this. This is useful because of the interaction between HARD_REGNO_MODE_OK and MODES_TIEABLE_P; it is very desirable for all integer modes to be tieable. Many machines have special registers for floating point arithmetic. Often people assume that floating point machine modes are allowed only in floating point registers. This is not true. Any registers that can hold integers can safely hold a floating point machine mode, whether or not floating arithmetic can be done on it in those registers. Integer move instructions can be used to move the values. On some machines, though, the converse is true: fixed-point machine modes may not go in floating registers. This is true if the floating registers normalize any value stored in them, because storing a non-floating value there would garble it. In this case, HARD_REGNO_MODE_OK should reject fixed-point machine modes in floating registers. But if the floating registers do not automatically normalize, if you can store any bit pattern in one and retrieve it unchanged without a trap, then any machine mode may go in a floating register, so you can define this macro to say so. The primary significance of special floating registers is rather that they are the registers acceptable in floating point arithmetic instructions. However, this is of no concern to HARD_REGNO_MODE_OK. You handle it by writing the proper constraints for those instructions. On some machines, the floating registers are especially slow to access, so that it is better to store a value in a stack frame than in such a register if floating point arithmetic is not being done. As long as the floating registers are not in class GENERAL_REGS, they will not be used unless some pattern's constraint asks for one.
MODES_TIEABLE_P (mode1, mode2)
A C expression that is nonzero if it is desirable to choose register allocation so as to avoid move instructions between a value of mode mode1 and a value of mode mode2. If HARD_REGNO_MODE_OK (r, mode1) and HARD_REGNO_MODE_OK (r, mode2) are ever different for any r, then MODES_TIEABLE_P (mode1, mode2) must be zero.

Handling Leaf Functions

On some machines, a leaf function (i.e., one which makes no calls) can run more efficiently if it does not make its own register window. Often this means it is required to receive its arguments in the registers where they are passed by the caller, instead of the registers where they would normally arrive.

The special treatment for leaf functions generally applies only when other conditions are met; for example, often they may use only those registers for its own variables and temporaries. We use the term "leaf function" to mean a function that is suitable for this special handling, so that functions with no calls are not necessarily "leaf functions".

GNU CC assigns register numbers before it knows whether the function is suitable for leaf function treatment. So it needs to renumber the registers in order to output a leaf function. The following macros accomplish this.

LEAF_REGISTERS
A C initializer for a vector, indexed by hard register number, which contains 1 for a register that is allowable in a candidate for leaf function treatment. If leaf function treatment involves renumbering the registers, then the registers marked here should be the ones before renumbering--those that GNU CC would ordinarily allocate. The registers which will actually be used in the assembler code, after renumbering, should not be marked with 1 in this vector. Define this macro only if the target machine offers a way to optimize the treatment of leaf functions.
LEAF_REG_REMAP (regno)
A C expression whose value is the register number to which regno should be renumbered, when a function is treated as a leaf function. If regno is a register number which should not appear in a leaf function before renumbering, then the expression should yield -1, which will cause the compiler to abort. Define this macro only if the target machine offers a way to optimize the treatment of leaf functions, and registers need to be renumbered to do this.

Normally, FUNCTION_PROLOGUE and FUNCTION_EPILOGUE must treat leaf functions specially. It can test the C variable leaf_function which is nonzero for leaf functions. (The variable leaf_function is defined only if LEAF_REGISTERS is defined.)

Registers That Form a Stack

There are special features to handle computers where some of the "registers" form a stack, as in the 80387 coprocessor for the 80386. Stack registers are normally written by pushing onto the stack, and are numbered relative to the top of the stack.

Currently, GNU CC can only handle one group of stack-like registers, and they must be consecutively numbered.

STACK_REGS
Define this if the machine has any stack-like registers.
FIRST_STACK_REG
The number of the first stack-like register. This one is the top of the stack.
LAST_STACK_REG
The number of the last stack-like register. This one is the bottom of the stack.

Obsolete Macros for Controlling Register Usage

These features do not work very well. They exist because they used to be required to generate correct code for the 80387 coprocessor of the 80386. They are no longer used by that machine description and may be removed in a later version of the compiler. Don't use them!

OVERLAPPING_REGNO_P (regno)
If defined, this is a C expression whose value is nonzero if hard register number regno is an overlapping register. This means a hard register which overlaps a hard register with a different number. (Such overlap is undesirable, but occasionally it allows a machine to be supported which otherwise could not be.) This macro must return nonzero for all the registers which overlap each other. GNU CC can use an overlapping register only in certain limited ways. It can be used for allocation within a basic block, and may be spilled for reloading; that is all. If this macro is not defined, it means that none of the hard registers overlap each other. This is the usual situation.
INSN_CLOBBERS_REGNO_P (insn, regno)
If defined, this is a C expression whose value should be nonzero if the insn insn has the effect of mysteriously clobbering the contents of hard register number regno. By "mysterious" we mean that the insn's RTL expression doesn't describe such an effect. If this macro is not defined, it means that no insn clobbers registers mysteriously. This is the usual situation; all else being equal, it is best for the RTL expression to show all the activity.
PRESERVE_DEATH_INFO_REGNO_P (regno)
If defined, this is a C expression whose value is nonzero if accurate REG_DEAD notes are needed for hard register number regno at the time of outputting the assembler code. When this is so, a few optimizations that take place after register allocation and could invalidate the death notes are not done when this register is involved. You would arrange to preserve death info for a register when some of the code in the machine description which is executed to write the assembler code looks at the death notes. This is necessary only when the actual hardware feature which GNU CC thinks of as a register is not actually a register of the usual sort. (It might, for example, be a hardware stack.) If this macro is not defined, it means that no death notes need to be preserved. This is the usual situation.

Register Classes

On many machines, the numbered registers are not all equivalent. For example, certain registers may not be allowed for indexed addressing; certain registers may not be allowed in some instructions. These machine restrictions are described to the compiler using register classes.

You define a number of register classes, giving each one a name and saying which of the registers belong to it. Then you can specify register classes that are allowed as operands to particular instruction patterns.

In general, each register will belong to several classes. In fact, one class must be named ALL_REGS and contain all the registers. Another class must be named NO_REGS and contain no registers. Often the union of two classes will be another class; however, this is not required.

One of the classes must be named GENERAL_REGS. There is nothing terribly special about the name, but the operand constraint letters `r' and `g' specify this class. If GENERAL_REGS is the same as ALL_REGS, just define it as a macro which expands to ALL_REGS.

Order the classes so that if class x is contained in class y then x has a lower class number than y.

The way classes other than GENERAL_REGS are specified in operand constraints is through machine-dependent operand constraint letters. You can define such letters to correspond to various classes, then use them in operand constraints.

You should define a class for the union of two classes whenever some instruction allows both classes. For example, if an instruction allows either a floating point (coprocessor) register or a general register for a certain operand, you should define a class FLOAT_OR_GENERAL_REGS which includes both of them. Otherwise you will get suboptimal code.

You must also specify certain redundant information about the register classes: for each class, which classes contain it and which ones are contained in it; for each pair of classes, the largest class contained in their union.

When a value occupying several consecutive registers is expected in a certain class, all the registers used must belong to that class. Therefore, register classes cannot be used to enforce a requirement for a register pair to start with an even-numbered register. The way to specify this requirement is with HARD_REGNO_MODE_OK.

Register classes used for input-operands of bitwise-and or shift instructions have a special requirement: each such class must have, for each fixed-point machine mode, a subclass whose registers can transfer that mode to or from memory. For example, on some machines, the operations for single-byte values (QImode) are limited to certain registers. When this is so, each register class that is used in a bitwise-and or shift instruction must have a subclass consisting of registers from which single-byte values can be loaded or stored. This is so that PREFERRED_RELOAD_CLASS can always have a possible value to return.

enum reg_class
An enumeral type that must be defined with all the register class names as enumeral values. NO_REGS must be first. ALL_REGS must be the last register class, followed by one more enumeral value, LIM_REG_CLASSES, which is not a register class but rather tells how many classes there are. Each register class has a number, which is the value of casting the class name to type int. The number serves as an index in many of the tables described below.
N_REG_CLASSES
The number of distinct register classes, defined as follows:
#define N_REG_CLASSES (int) LIM_REG_CLASSES
REG_CLASS_NAMES
An initializer containing the names of the register classes as C string constants. These names are used in writing some of the debugging dumps.
REG_CLASS_CONTENTS
An initializer containing the contents of the register classes, as integers which are bit masks. The nth integer specifies the contents of class n. The way the integer mask is interpreted is that register r is in the class if mask & (1 << r) is 1. When the machine has more than 32 registers, an integer does not suffice. Then the integers are replaced by sub-initializers, braced groupings containing several integers. Each sub-initializer must be suitable as an initializer for the type HARD_REG_SET which is defined in `hard-reg-set.h'.
REGNO_REG_CLASS (regno)
A C expression whose value is a register class containing hard register regno. In general there is more than one such class; choose a class which is minimal, meaning that no smaller class also contains the register.
BASE_REG_CLASS
A macro whose definition is the name of the class to which a valid base register must belong. A base register is one used in an address which is the register value plus a displacement.
INDEX_REG_CLASS
A macro whose definition is the name of the class to which a valid index register must belong. An index register is one used in an address where its value is either multiplied by a scale factor or added to another register (as well as added to a displacement).
REG_CLASS_FROM_LETTER (char)
A C expression which defines the machine-dependent operand constraint letters for register classes. If char is such a letter, the value should be the register class corresponding to it. Otherwise, the value should be NO_REGS. The register letter `r', corresponding to class GENERAL_REGS, will not be passed to this macro; you do not need to handle it.
REGNO_OK_FOR_BASE_P (num)
A C expression which is nonzero if register number num is suitable for use as a base register in operand addresses. It may be either a suitable hard register or a pseudo register that has been allocated such a hard register.
REGNO_OK_FOR_INDEX_P (num)
A C expression which is nonzero if register number num is suitable for use as an index register in operand addresses. It may be either a suitable hard register or a pseudo register that has been allocated such a hard register. The difference between an index register and a base register is that the index register may be scaled. If an address involves the sum of two registers, neither one of them scaled, then either one may be labeled the "base" and the other the "index"; but whichever labeling is used must fit the machine's constraints of which registers may serve in each capacity. The compiler will try both labelings, looking for one that is valid, and will reload one or both registers only if neither labeling works.
PREFERRED_RELOAD_CLASS (x, class)
A C expression that places additional restrictions on the register class to use when it is necessary to copy value x into a register in class class. The value is a register class; perhaps class, or perhaps another, smaller class. On many machines, the following definition is safe:
#define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
Sometimes returning a more restrictive class makes better code. For example, on the 68000, when x is an integer constant that is in range for a `moveq' instruction, the value of this macro is always DATA_REGS as long as class includes the data registers. Requiring a data register guarantees that a `moveq' will be used. If x is a const_double, by returning NO_REGS you can force x into a memory constant. This is useful on certain machines where immediate floating values cannot be loaded into certain kinds of registers.
PREFERRED_OUTPUT_RELOAD_CLASS (x, class)
Like PREFERRED_RELOAD_CLASS, but for output reloads instead of input reloads. If you don't define this macro, the default is to use class, unchanged.
LIMIT_RELOAD_CLASS (mode, class)
A C expression that places additional restrictions on the register class to use when it is necessary to be able to hold a value of mode mode in a reload register for which class class would ordinarily be used. Unlike PREFERRED_RELOAD_CLASS, this macro should be used when there are certain modes that simply can't go in certain reload classes. The value is a register class; perhaps class, or perhaps another, smaller class. Don't define this macro unless the target machine has limitations which require the macro to do something nontrivial.
SECONDARY_RELOAD_CLASS (class, mode, x)
SECONDARY_INPUT_RELOAD_CLASS (class, mode, x)
SECONDARY_OUTPUT_RELOAD_CLASS (class, mode, x)
Many machines have some registers that cannot be copied directly to or from memory or even from other types of registers. An example is the `MQ' register, which on most machines, can only be copied to or from general registers, but not memory. Some machines allow copying all registers to and from memory, but require a scratch register for stores to some memory locations (e.g., those with symbolic address on the RT, and those with certain symbolic address on the Sparc when compiling PIC). In some cases, both an intermediate and a scratch register are required. You should define these macros to indicate to the reload phase that it may need to allocate at least one register for a reload in addition to the register to contain the data. Specifically, if copying x to a register class in mode requires an intermediate register, you should define SECONDARY_INPUT_RELOAD_CLASS to return the largest register class all of whose registers can be used as intermediate registers or scratch registers. If copying a register class in mode to x requires an intermediate or scratch register, SECONDARY_OUTPUT_RELOAD_CLASS should be defined to return the largest register class required. If the requirements for input and output reloads are the same, the macro SECONDARY_RELOAD_CLASS should be used instead of defining both macros identically. The values returned by these macros are often GENERAL_REGS. Return NO_REGS if no spare register is needed; i.e., if x can be directly copied to or from a register of class in mode without requiring a scratch register. Do not define this macro if it would always return NO_REGS. If a scratch register is required (either with or without an intermediate register), you should define patterns for `reload_inm' or `reload_outm', as required (see section Standard Pattern Names For Generation. These patterns, which will normally be implemented with a define_expand, should be similar to the `movm' patterns, except that operand 2 is the scratch register. Define constraints for the reload register and scratch register that contain a single register class. If the original reload register (whose class is class) can meet the constraint given in the pattern, the value returned by these macros is used for the class of the scratch register. Otherwise, two additional reload registers are required. Their classes are obtained from the constraints in the insn pattern. x might be a pseudo-register or a subreg of a pseudo-register, which could either be in a hard register or in memory. Use true_regnum to find out; it will return -1 if the pseudo is in memory and the hard register number if it is in a register. These macros should not be used in the case where a particular class of registers can only be copied to memory and not to another class of registers. In that case, secondary reload registers are not needed and would not be helpful. Instead, a stack location must be used to perform the copy and the movm pattern should use memory as a intermediate storage. This case often occurs between floating-point and general registers.
SECONDARY_MEMORY_NEEDED (class1, class2, m)
Certain machines have the property that some registers cannot be copied to some other registers without using memory. Define this macro on those machines to be a C expression that is non-zero if objects of mode m in registers of class1 can only be copied to registers of class class2 by storing a register of class1 into memory and loading that memory location into a register of class2. Do not define this macro if its value would always be zero.
SECONDARY_MEMORY_NEEDED_RTX (mode)
Normally when SECONDARY_MEMORY_NEEDED is defined, the compiler allocates a stack slot for a memory location needed for register copies. If this macro is defined, the compiler instead uses the memory location defined by this macro. Do not define this macro if you do not define SECONDARY_MEMORY_NEEDED.
SECONDARY_MEMORY_NEEDED_MODE (mode)
When the compiler needs a secondary memory location to copy between two registers of mode mode, it normally allocates sufficient memory to hold a quantity of BITS_PER_WORD bits and performs the store and load operations in a mode that many bits wide and whose class is the same as that of mode. This is right thing to do on most machines because it ensures that all bits of the register are copied and prevents accesses to the registers in a narrower mode, which some machines prohibit for floating-point registers. However, this default behavior is not correct on some machines, such as the DEC Alpha, that store short integers in floating-point registers differently than in integer registers. On those machines, the default widening will not work correctly and you must define this macro to suppress that widening in some cases. See the file `alpha.h' for details. Do not define this macro if you do not define SECONDARY_MEMORY_NEEDED or if widening mode to a mode that is BITS_PER_WORD bits wide is correct for your machine.
SMALL_REGISTER_CLASSES
Normally the compiler avoids choosing registers that have been explicitly mentioned in the rtl as spill registers (these registers are normally those used to pass parameters and return values). However, some machines have so few registers of certain classes that there would not be enough registers to use as spill registers if this were done. Define SMALL_REGISTER_CLASSES on these machines. When it is defined, the compiler allows registers explicitly used in the rtl to be used as spill registers but avoids extending the lifetime of these registers. It is always safe to define this macro, but if you unnecessarily define it, you will reduce the amount of optimizations that can be performed in some cases. If you do not define this macro when it is required, the compiler will run out of spill registers and print a fatal error message. For most machines, you should not define this macro.
CLASS_LIKELY_SPILLED_P (class)
A C expression whose value is nonzero if pseudos that have been assigned to registers of class class would likely be spilled because registers of class are needed for spill registers. The default value of this macro returns 1 if class has exactly one register and zero otherwise. On most machines, this default should be used. Only define this macro to some other expression if pseudo allocated by `local-alloc.c' end up in memory because their hard registers were needed for spill registers. If this macro returns nonzero for those classes, those pseudos will only be allocated by `global.c', which knows how to reallocate the pseudo to another register. If there would not be another register available for reallocation, you should not change the definition of this macro since the only effect of such a definition would be to slow down register allocation.
CLASS_MAX_NREGS (class, mode)
A C expression for the maximum number of consecutive registers of class class needed to hold a value of mode mode. This is closely related to the macro HARD_REGNO_NREGS. In fact, the value of the macro CLASS_MAX_NREGS (class, mode) should be the maximum value of HARD_REGNO_NREGS (regno, mode) for all regno values in the class class. This macro helps control the handling of multiple-word values in the reload pass.
CLASS_CANNOT_CHANGE_SIZE
If defined, a C expression for a class that contains registers which the compiler must always access in a mode that is the same size as the mode in which it loaded the register. For the example, loading 32-bit integer or floating-point objects into floating-point registers on the Alpha extends them to 64-bits. Therefore loading a 64-bit object and then storing it as a 32-bit object does not store the low-order 32-bits, as would be the case for a normal register. Therefore, `alpha.h' defines this macro as FLOAT_REGS.

Three other special macros describe which operands fit which constraint letters.

CONST_OK_FOR_LETTER_P (value, c)
A C expression that defines the machine-dependent operand constraint letters that specify particular ranges of integer values. If c is one of those letters, the expression should check that value, an integer, is in the appropriate range and return 1 if so, 0 otherwise. If c is not one of those letters, the value should be 0 regardless of value.
CONST_DOUBLE_OK_FOR_LETTER_P (value, c)
A C expression that defines the machine-dependent operand constraint letters that specify particular ranges of const_double values. If c is one of those letters, the expression should check that value, an RTX of code const_double, is in the appropriate range and return 1 if so, 0 otherwise. If c is not one of those letters, the value should be 0 regardless of value. const_double is used for all floating-point constants and for DImode fixed-point constants. A given letter can accept either or both kinds of values. It can use GET_MODE to distinguish between these kinds.
EXTRA_CONSTRAINT (value, c)
A C expression that defines the optional machine-dependent constraint letters that can be used to segregate specific types of operands, usually memory references, for the target machine. Normally this macro will not be defined. If it is required for a particular target machine, it should return 1 if value corresponds to the operand type represented by the constraint letter c. If c is not defined as an extra constraint, the value returned should be 0 regardless of value. For example, on the ROMP, load instructions cannot have their output in r0 if the memory reference contains a symbolic address. Constraint letter `Q' is defined as representing a memory address that does not contain a symbolic address. An alternative is specified with a `Q' constraint on the input and `r' on the output. The next alternative specifies `m' on the input and a register class that does not include r0 on the output.

Stack Layout and Calling Conventions

This describes the stack layout and calling conventions.

Basic Stack Layout

Here is the basic stack layout.

STACK_GROWS_DOWNWARD
Define this macro if pushing a word onto the stack moves the stack pointer to a smaller address. When we say, "define this macro if ...," it means that the compiler checks this macro only with #ifdef so the precise definition used does not matter.
FRAME_GROWS_DOWNWARD
Define this macro if the addresses of local variable slots are at negative offsets from the frame pointer.
ARGS_GROW_DOWNWARD
Define this macro if successive arguments to a function occupy decreasing addresses on the stack.
STARTING_FRAME_OFFSET
Offset from the frame pointer to the first local variable slot to be allocated. If FRAME_GROWS_DOWNWARD, find the next slot's offset by subtracting the first slot's length from STARTING_FRAME_OFFSET. Otherwise, it is found by adding the length of the first slot to the value STARTING_FRAME_OFFSET.
STACK_POINTER_OFFSET
Offset from the stack pointer register to the first location at which outgoing arguments are placed. If not specified, the default value of zero is used. This is the proper value for most machines. If ARGS_GROW_DOWNWARD, this is the offset to the location above the first location at which outgoing arguments are placed.
FIRST_PARM_OFFSET (fundecl)
Offset from the argument pointer register to the first argument's address. On some machines it may depend on the data type of the function. If ARGS_GROW_DOWNWARD, this is the offset to the location above the first argument's address.
STACK_DYNAMIC_OFFSET (fundecl)
Offset from the stack pointer register to an item dynamically allocated on the stack, e.g., by alloca. The default value for this macro is STACK_POINTER_OFFSET plus the length of the outgoing arguments. The default is correct for most machines. See `function.c' for details.
DYNAMIC_CHAIN_ADDRESS (frameaddr)
A C expression whose value is RTL representing the address in a stack frame where the pointer to the caller's frame is stored. Assume that frameaddr is an RTL expression for the address of the stack frame itself. If you don't define this macro, the default is to return the value of frameaddr---that is, the stack frame address is also the address of the stack word that points to the previous frame.
SETUP_FRAME_ADDRESSES ()
If defined, a C expression that produces the machine-specific code to setup the stack so that arbitrary frames can be accessed. For example, on the Sparc, we must flush all of the register windows to the stack before we can access arbitrary stack frames. This macro will seldom need to be defined.
RETURN_ADDR_RTX (count, frameaddr)
A C expression whose value is RTL representing the value of the return address for the frame count steps up from the current frame. frameaddr is the frame pointer of the count frame, or the frame pointer of the count - 1 frame if RETURN_ADDR_IN_PREVIOUS_FRAME is defined.
RETURN_ADDR_IN_PREVIOUS_FRAME
Define this if the return address of a particular stack frame is accessed from the frame pointer of the previous stack frame.

Registers That Address the Stack Frame

This discusses registers that address the stack frame.

STACK_POINTER_REGNUM
The register number of the stack pointer register, which must also be a fixed register according to FIXED_REGISTERS. On most machines, the hardware determines which register this is.
FRAME_POINTER_REGNUM
The register number of the frame pointer register, which is used to access automatic variables in the stack frame. On some machines, the hardware determines which register this is. On other machines, you can choose any register you wish for this purpose.
HARD_FRAME_POINTER_REGNUM
On some machines the offset between the frame pointer and starting offset of the automatic variables is not known until after register allocation has been done (for example, because the saved registers are between these two locations). On those machines, define FRAME_POINTER_REGNUM the number of a special, fixed register to be used internally until the offset is known, and define HARD_FRAME_POINTER_REGNUM to be actual the hard register number used for the frame pointer. You should define this macro only in the very rare circumstances when it is not possible to calculate the offset between the frame pointer and the automatic variables until after register allocation has been completed. When this macro is defined, you must also indicate in your definition of ELIMINABLE_REGS how to eliminate FRAME_POINTER_REGNUM into either HARD_FRAME_POINTER_REGNUM or STACK_POINTER_REGNUM. Do not define this macro if it would be the same as FRAME_POINTER_REGNUM.
ARG_POINTER_REGNUM
The register number of the arg pointer register, which is used to access the function's argument list. On some machines, this is the same as the frame pointer register. On some machines, the hardware determines which register this is. On other machines, you can choose any register you wish for this purpose. If this is not the same register as the frame pointer register, then you must mark it as a fixed register according to FIXED_REGISTERS, or arrange to be able to eliminate it (see section Eliminating Frame Pointer and Arg Pointer).
STATIC_CHAIN_REGNUM
STATIC_CHAIN_INCOMING_REGNUM
Register numbers used for passing a function's static chain pointer. If register windows are used, the register number as seen by the called function is STATIC_CHAIN_INCOMING_REGNUM, while the register number as seen by the calling function is STATIC_CHAIN_REGNUM. If these registers are the same, STATIC_CHAIN_INCOMING_REGNUM need not be defined. The static chain register need not be a fixed register. If the static chain is passed in memory, these macros should not be defined; instead, the next two macros should be defined.
STATIC_CHAIN
STATIC_CHAIN_INCOMING
If the static chain is passed in memory, these macros provide rtx giving mem expressions that denote where they are stored. STATIC_CHAIN and STATIC_CHAIN_INCOMING give the locations as seen by the calling and called functions, respectively. Often the former will be at an offset from the stack pointer and the latter at an offset from the frame pointer. The variables stack_pointer_rtx, frame_pointer_rtx, and arg_pointer_rtx will have been initialized prior to the use of these macros and should be used to refer to those items. If the static chain is passed in a register, the two previous macros should be defined instead.

Eliminating Frame Pointer and Arg Pointer

This is about eliminating the frame pointer and arg pointer.

FRAME_POINTER_REQUIRED
A C expression which is nonzero if a function must have and use a frame pointer. This expression is evaluated in the reload pass. If its value is nonzero the function will have a frame pointer. The expression can in principle examine the current function and decide according to the facts, but on most machines the constant 0 or the constant 1 suffices. Use 0 when the machine allows code to be generated with no frame pointer, and doing so saves some time or space. Use 1 when there is no possible advantage to avoiding a frame pointer. In certain cases, the compiler does not know how to produce valid code without a frame pointer. The compiler recognizes those cases and automatically gives the function a frame pointer regardless of what FRAME_POINTER_REQUIRED says. You don't need to worry about them. In a function that does not require a frame pointer, the frame pointer register can be allocated for ordinary usage, unless you mark it as a fixed register. See FIXED_REGISTERS for more information.
INITIAL_FRAME_POINTER_OFFSET (depth-var)
A C statement to store in the variable depth-var the difference between the frame pointer and the stack pointer values immediately after the function prologue. The value would be computed from information such as the result of get_frame_size () and the tables of registers regs_ever_live and call_used_regs. If ELIMINABLE_REGS is defined, this macro will be not be used and need not be defined. Otherwise, it must be defined even if FRAME_POINTER_REQUIRED is defined to always be true; in that case, you may set depth-var to anything.
ELIMINABLE_REGS
If defined, this macro specifies a table of register pairs used to eliminate unneeded registers that point into the stack frame. If it is not defined, the only elimination attempted by the compiler is to replace references to the frame pointer with references to the stack pointer. The definition of this macro is a list of structure initializations, each of which specifies an original and replacement register. On some machines, the position of the argument pointer is not known until the compilation is completed. In such a case, a separate hard register must be used for the argument pointer. This register can be eliminated by replacing it with either the frame pointer or the argument pointer, depending on whether or not the frame pointer has been eliminated. In this case, you might specify:
#define ELIMINABLE_REGS  \
{{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \
 {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \
 {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}}
Note that the elimination of the argument pointer with the stack pointer is specified first since that is the preferred elimination.
CAN_ELIMINATE (from-reg, to-reg)
A C expression that returns non-zero if the compiler is allowed to try to replace register number from-reg with register number to-reg. This macro need only be defined if ELIMINABLE_REGS is defined, and will usually be the constant 1, since most of the cases preventing register elimination are things that the compiler already knows about.
INITIAL_ELIMINATION_OFFSET (from-reg, to-reg, offset-var)
This macro is similar to INITIAL_FRAME_POINTER_OFFSET. It specifies the initial difference between the specified pair of registers. This macro must be defined if ELIMINABLE_REGS is defined.
LONGJMP_RESTORE_FROM_STACK
Define this macro if the longjmp function restores registers from the stack frames, rather than from those saved specifically by setjmp. Certain quantities must not be kept in registers across a call to setjmp on such machines.

Passing Function Arguments on the Stack

The macros in this section control how arguments are passed on the stack. See the following section for other macros that control passing certain arguments in registers.

PROMOTE_PROTOTYPES
Define this macro if an argument declared in a prototype as an integral type smaller than int should actually be passed as an int. In addition to avoiding errors in certain cases of mismatch, it also makes for better code on certain machines.
PUSH_ROUNDING (npushed)
A C expression that is the number of bytes actually pushed onto the stack when an instruction attempts to push npushed bytes. If the target machine does not have a push instruction, do not define this macro. That directs GNU CC to use an alternate strategy: to allocate the entire argument block and then store the arguments into it. On some machines, the definition
#define PUSH_ROUNDING(BYTES) (BYTES)
will suffice. But on other machines, instructions that appear to push one byte actually push two bytes in an attempt to maintain alignment. Then the definition should be
#define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1)
ACCUMULATE_OUTGOING_ARGS
If defined, the maximum amount of space required for outgoing arguments will be computed and placed into the variable current_function_outgoing_args_size. No space will be pushed onto the stack for each call; instead, the function prologue should increase the stack frame size by this amount. Defining both PUSH_ROUNDING and ACCUMULATE_OUTGOING_ARGS is not proper.
REG_PARM_STACK_SPACE (fndecl)
Define this macro if functions should assume that stack space has been allocated for arguments even when their values are passed in registers. The value of this macro is the size, in bytes, of the area reserved for arguments passed in registers for the function represented by fndecl. This space can be allocated by the caller, or be a part of the machine-dependent stack frame: OUTGOING_REG_PARM_STACK_SPACE says which.
MAYBE_REG_PARM_STACK_SPACE
FINAL_REG_PARM_STACK_SPACE (const_size, var_size)
Define these macros in addition to the one above if functions might allocate stack space for arguments even when their values are passed in registers. These should be used when the stack space allocated for arguments in registers is not a simple constant independent of the function declaration. The value of the first macro is the size, in bytes, of the area that we should initially assume would be reserved for arguments passed in registers. The value of the second macro is the actual size, in bytes, of the area that will be reserved for arguments passed in registers. This takes two arguments: an integer representing the number of bytes of fixed sized arguments on the stack, and a tree representing the number of bytes of variable sized arguments on the stack. When these macros are defined, REG_PARM_STACK_SPACE will only be called for libcall functions, the current function, or for a function being called when it is known that such stack space must be allocated. In each case this value can be easily computed. When deciding whether a called function needs such stack space, and how much space to reserve, GNU CC uses these two macros instead of REG_PARM_STACK_SPACE.
OUTGOING_REG_PARM_STACK_SPACE
Define this if it is the responsibility of the caller to allocate the area reserved for arguments passed in registers. If ACCUMULATE_OUTGOING_ARGS is defined, this macro controls whether the space for these arguments counts in the value of current_function_outgoing_args_size.
STACK_PARMS_IN_REG_PARM_AREA
Define this macro if REG_PARM_STACK_SPACE is defined, but the stack parameters don't skip the area specified by it. Normally, when a parameter is not passed in registers, it is placed on the stack beyond the REG_PARM_STACK_SPACE area. Defining this macro suppresses this behavior and causes the parameter to be passed on the stack in its natural location.
RETURN_POPS_ARGS (fundecl, funtype, stack-size)
A C expression that should indicate the number of bytes of its own arguments that a function pops on returning, or 0 if the function pops no arguments and the caller must therefore pop them all after the function returns. fundecl is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type FUNCTION_DECL that describes the declaration of the function. From this it is possible to obtain the DECL_MACHINE_ATTRIBUTES of the function. funtype is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type FUNCTION_TYPE that describes the data type of the function. From this it is possible to obtain the data types of the value and arguments (if known). When a call to a library function is being considered, funtype will contain an identifier node for the library function. Thus, if you need to distinguish among various library functions, you can do so by their names. Note that "library function" in this context means a function used to perform arithmetic, whose name is known specially in the compiler and was not mentioned in the C code being compiled. stack-size is the number of bytes of arguments passed on the stack. If a variable number of bytes is passed, it is zero, and argument popping will always be the responsibility of the calling function. On the Vax, all functions always pop their arguments, so the definition of this macro is stack-size. On the 68000, using the standard calling convention, no functions pop their arguments, so the value of the macro is always 0 in this case. But an alternative calling convention is available in which functions that take a fixed number of arguments pop them but other functions (such as printf) pop nothing (the caller pops all). When this convention is in use, funtype is examined to determine whether a function takes a fixed number of arguments.

Passing Arguments in Registers

This section describes the macros which let you control how various types of arguments are passed in registers or how they are arranged in the stack.

FUNCTION_ARG (cum, mode, type, named)
A C expression that controls whether a function argument is passed in a register, and which register. The arguments are cum, which summarizes all the previous arguments; mode, the machine mode of the argument; type, the data type of the argument as a tree node or 0 if that is not known (which happens for C support library functions); and named, which is 1 for an ordinary argument and 0 for nameless arguments that correspond to `...' in the called function's prototype. The value of the expression should either be a reg RTX for the hard register in which to pass the argument, or zero to pass the argument on the stack. For machines like the Vax and 68000, where normally all arguments are pushed, zero suffices as a definition. The usual way to make the ANSI library `stdarg.h' work on a machine where some arguments are usually passed in registers, is to cause nameless arguments to be passed on the stack instead. This is done by making FUNCTION_ARG return 0 whenever named is 0. You may use the macro MUST_PASS_IN_STACK (mode, type) in the definition of this macro to determine if this argument is of a type that must be passed in the stack. If REG_PARM_STACK_SPACE is not defined and FUNCTION_ARG returns non-zero for such an argument, the compiler will abort. If REG_PARM_STACK_SPACE is defined, the argument will be computed in the stack and then loaded into a register.
FUNCTION_INCOMING_ARG (cum, mode, type, named)
Define this macro if the target machine has "register windows", so that the register in which a function sees an arguments is not necessarily the same as the one in which the caller passed the argument. For such machines, FUNCTION_ARG computes the register in which the caller passes the value, and FUNCTION_INCOMING_ARG should be defined in a similar fashion to tell the function being called where the arguments will arrive. If FUNCTION_INCOMING_ARG is not defined, FUNCTION_ARG serves both purposes.
FUNCTION_ARG_PARTIAL_NREGS (cum, mode, type, named)
A C expression for the number of words, at the beginning of an argument, must be put in registers. The value must be zero for arguments that are passed entirely in registers or that are entirely pushed on the stack. On some machines, certain arguments must be passed partially in registers and partially in memory. On these machines, typically the first n words of arguments are passed in registers, and the rest on the stack. If a multi-word argument (a double or a structure) crosses that boundary, its first few words must be passed in registers and the rest must be pushed. This macro tells the compiler when this occurs, and how many of the words should go in registers. FUNCTION_ARG for these arguments should return the first register to be used by the caller for this argument; likewise FUNCTION_INCOMING_ARG, for the called function.
FUNCTION_ARG_PASS_BY_REFERENCE (cum, mode, type, named)
A C expression that indicates when an argument must be passed by reference. If nonzero for an argument, a copy of that argument is made in memory and a pointer to the argument is passed instead of the argument itself. The pointer is passed in whatever way is appropriate for passing a pointer to that type. On machines where REG_PARM_STACK_SPACE is not defined, a suitable definition of this macro might be
#define FUNCTION_ARG_PASS_BY_REFERENCE\
(CUM, MODE, TYPE, NAMED)  \
  MUST_PASS_IN_STACK (MODE, TYPE)
FUNCTION_ARG_CALLEE_COPIES (cum, mode, type, named)
If defined, a C expression that indicates when it is the called function's responsibility to make a copy of arguments passed by invisible reference. Normally, the caller makes a copy and passes the address of the copy to the routine being called. When FUNCTION_ARG_CALLEE_COPIES is defined and is nonzero, the caller does not make a copy. Instead, it passes a pointer to the "live" value. The called function must not modify this value. If it can be determined that the value won't be modified, it need not make a copy; otherwise a copy must be made.
CUMULATIVE_ARGS
A C type for declaring a variable that is used as the first argument of FUNCTION_ARG and other related values. For some target machines, the type int suffices and can hold the number of bytes of argument so far. There is no need to record in CUMULATIVE_ARGS anything about the arguments that have been passed on the stack. The compiler has other variables to keep track of that. For target machines on which all arguments are passed on the stack, there is no need to store anything in CUMULATIVE_ARGS; however, the data structure must exist and should not be empty, so use int.
INIT_CUMULATIVE_ARGS (cum, fntype, libname)
A C statement (sans semicolon) for initializing the variable cum for the state at the beginning of the argument list. The variable has type CUMULATIVE_ARGS. The value of fntype is the tree node for the data type of the function which will receive the args, or 0 if the args are to a compiler support library function. When processing a call to a compiler support library function, libname identifies which one. It is a symbol_ref rtx which contains the name of the function, as a string. libname is 0 when an ordinary C function call is being processed. Thus, each time this macro is called, either libname or fntype is nonzero, but never both of them at once.
INIT_CUMULATIVE_INCOMING_ARGS (cum, fntype, libname)
Like INIT_CUMULATIVE_ARGS but overrides it for the purposes of finding the arguments for the function being compiled. If this macro is undefined, INIT_CUMULATIVE_ARGS is used instead. The value passed for libname is always 0, since library routines with special calling conventions are never compiled with GNU CC. The argument libname exists for symmetry with INIT_CUMULATIVE_ARGS.
FUNCTION_ARG_ADVANCE (cum, mode, type, named)
A C statement (sans semicolon) to update the summarizer variable cum to advance past an argument in the argument list. The values mode, type and named describe that argument. Once this is done, the variable cum is suitable for analyzing the following argument with FUNCTION_ARG, etc. This macro need not do anything if the argument in question was passed on the stack. The compiler knows how to track the amount of stack space used for arguments without any special help.
FUNCTION_ARG_PADDING (mode, type)
If defined, a C expression which determines whether, and in which direction, to pad out an argument with extra space. The value should be of type enum direction: either upward to pad above the argument, downward to pad below, or none to inhibit padding. The amount of padding is always just enough to reach the next multiple of FUNCTION_ARG_BOUNDARY; this macro does not control it. This macro has a default definition which is right for most systems. For little-endian machines, the default is to pad upward. For big-endian machines, the default is to pad downward for an argument of constant size shorter than an int, and upward otherwise.
FUNCTION_ARG_BOUNDARY (mode, type)
If defined, a C expression that gives the alignment boundary, in bits, of an argument with the specified mode and type. If it is not defined, PARM_BOUNDARY is used for all arguments.
FUNCTION_ARG_REGNO_P (regno)
A C expression that is nonzero if regno is the number of a hard register in which function arguments are sometimes passed. This does not include implicit arguments such as the static chain and the structure-value address. On many machines, no registers can be used for this purpose since all function arguments are pushed on the stack.

How Scalar Function Values Are Returned

This section discusses the macros that control returning scalars as values--values that can fit in registers.

TRADITIONAL_RETURN_FLOAT
Define this macro if `-traditional' should not cause functions declared to return float to convert the value to double.
FUNCTION_VALUE (valtype, func)
A C expression to create an RTX representing the place where a function returns a value of data type valtype. valtype is a tree node representing a data type. Write TYPE_MODE (valtype) to get the machine mode used to represent that type. On many machines, only the mode is relevant. (Actually, on most machines, scalar values are returned in the same place regardless of mode). If PROMOTE_FUNCTION_RETURN is defined, you must apply the same promotion rules specified in PROMOTE_MODE if valtype is a scalar type. If the precise function being called is known, func is a tree node (FUNCTION_DECL) for it; otherwise, func is a null pointer. This makes it possible to use a different value-returning convention for specific functions when all their calls are known. FUNCTION_VALUE is not used for return vales with aggregate data types, because these are returned in another way. See STRUCT_VALUE_REGNUM and related macros, below.
FUNCTION_OUTGOING_VALUE (valtype, func)
Define this macro if the target machine has "register windows" so that the register in which a function returns its value is not the same as the one in which the caller sees the value. For such machines, FUNCTION_VALUE computes the register in which the caller will see the value. FUNCTION_OUTGOING_VALUE should be defined in a similar fashion to tell the function where to put the value. If FUNCTION_OUTGOING_VALUE is not defined, FUNCTION_VALUE serves both purposes. FUNCTION_OUTGOING_VALUE is not used for return vales with aggregate data types, because these are returned in another way. See STRUCT_VALUE_REGNUM and related macros, below.
LIBCALL_VALUE (mode)
A C expression to create an RTX representing the place where a library function returns a value of mode mode. If the precise function being called is known, func is a tree node (FUNCTION_DECL) for it; otherwise, func is a null pointer. This makes it possible to use a different value-returning convention for specific functions when all their calls are known. Note that "library function" in this context means a compiler support routine, used to perform arithmetic, whose name is known specially by the compiler and was not mentioned in the C code being compiled. The definition of LIBRARY_VALUE need not be concerned aggregate data types, because none of the library functions returns such types.
FUNCTION_VALUE_REGNO_P (regno)
A C expression that is nonzero if regno is the number of a hard register in which the values of called function may come back. A register whose use for returning values is limited to serving as the second of a pair (for a value of type double, say) need not be recognized by this macro. So for most machines, this definition suffices:
#define FUNCTION_VALUE_REGNO_P(N) ((N) == 0)
If the machine has register windows, so that the caller and the called function use different registers for the return value, this macro should recognize only the caller's register numbers.
APPLY_RESULT_SIZE
Define this macro if `untyped_call' and `untyped_return' need more space than is implied by FUNCTION_VALUE_REGNO_P for saving and restoring an arbitrary return value.

How Large Values Are Returned

When a function value's mode is BLKmode (and in some other cases), the value is not returned according to FUNCTION_VALUE (see section How Scalar Function Values Are Returned). Instead, the caller passes the address of a block of memory in which the value should be stored. This address is called the structure value address.

This section describes how to control returning structure values in memory.

RETURN_IN_MEMORY (type)
A C expression which can inhibit the returning of certain function values in registers, based on the type of value. A nonzero value says to return the function value in memory, just as large structures are always returned. Here type will be a C expression of type tree, representing the data type of the value. Note that values of mode BLKmode must be explicitly handled by this macro. Also, the option `-fpcc-struct-return' takes effect regardless of this macro. On most systems, it is possible to leave the macro undefined; this causes a default definition to be used, whose value is the constant 1 for BLKmode values, and 0 otherwise. Do not use this macro to indicate that structures and unions should always be returned in memory. You should instead use DEFAULT_PCC_STRUCT_RETURN to indicate this.
DEFAULT_PCC_STRUCT_RETURN
Define this macro to be 1 if all structure and union return values must be in memory. Since this results in slower code, this should be defined only if needed for compatibility with other compilers or with an ABI. If you define this macro to be 0, then the conventions used for structure and union return values are decided by the RETURN_IN_MEMORY macro. If not defined, this defaults to the value 1.
STRUCT_VALUE_REGNUM
If the structure value address is passed in a register, then STRUCT_VALUE_REGNUM should be the number of that register.
STRUCT_VALUE
If the structure value address is not passed in a register, define STRUCT_VALUE as an expression returning an RTX for the place where the address is passed. If it returns 0, the address is passed as an "invisible" first argument.
STRUCT_VALUE_INCOMING_REGNUM
On some architectures the place where the structure value address is found by the called function is not the same place that the caller put it. This can be due to register windows, or it could be because the function prologue moves it to a different place. If the incoming location of the structure value address is in a register, define this macro as the register number.
STRUCT_VALUE_INCOMING
If the incoming location is not a register, then you should define STRUCT_VALUE_INCOMING as an expression for an RTX for where the called function should find the value. If it should find the value on the stack, define this to create a mem which refers to the frame pointer. A definition of 0 means that the address is passed as an "invisible" first argument.
PCC_STATIC_STRUCT_RETURN
Define this macro if the usual system convention on the target machine for returning structures and unions is for the called function to return the address of a static variable containing the value. Do not define this if the usual system convention is for the caller to pass an address to the subroutine. This macro has effect in `-fpcc-struct-return' mode, but it does nothing when you use `-freg-struct-return' mode.

Caller-Saves Register Allocation

If you enable it, GNU CC can save registers around function calls. This makes it possible to use call-clobbered registers to hold variables that must live across calls.

DEFAULT_CALLER_SAVES
Define this macro if function calls on the target machine do not preserve any registers; in other words, if CALL_USED_REGISTERS has 1 for all registers. This macro enables `-fcaller-saves' by default. Eventually that option will be enabled by default on all machines and both the option and this macro will be eliminated.
CALLER_SAVE_PROFITABLE (refs, calls)
A C expression to determine whether it is worthwhile to consider placing a pseudo-register in a call-clobbered hard register and saving and restoring it around each function call. The expression should be 1 when this is worth doing, and 0 otherwise. If you don't define this macro, a default is used which is good on most machines: 4 * calls < refs.

Function Entry and Exit

This section describes the macros that output function entry (prologue) and exit (epilogue) code.

FUNCTION_PROLOGUE (file, size)
A C compound statement that outputs the assembler code for entry to a function. The prologue is responsible for setting up the stack frame, initializing the frame pointer register, saving registers that must be saved, and allocating size additional bytes of storage for the local variables. size is an integer. file is a stdio stream to which the assembler code should be output. The label for the beginning of the function need not be output by this macro. That has already been done when the macro is run. To determine which registers to save, the macro can refer to the array regs_ever_live: element r is nonzero if hard register r is used anywhere within the function. This implies the function prologue should save register r, provided it is not one of the call-used registers. (FUNCTION_EPILOGUE must likewise use regs_ever_live.) On machines that have "register windows", the function entry code does not save on the stack the registers that are in the windows, even if they are supposed to be preserved by function calls; instead it takes appropriate steps to "push" the register stack, if any non-call-used registers are used in the function. On machines where functions may or may not have frame-pointers, the function entry code must vary accordingly; it must set up the frame pointer if one is wanted, and not otherwise. To determine whether a frame pointer is in wanted, the macro can refer to the variable frame_pointer_needed. The variable's value will be 1 at run time in a function that needs a frame pointer. See section Eliminating Frame Pointer and Arg Pointer. The function entry code is responsible for allocating any stack space required for the function. This stack space consists of the regions listed below. In most cases, these regions are allocated in the order listed, with the last listed region closest to the top of the stack (the lowest address if STACK_GROWS_DOWNWARD is defined, and the highest address if it is not defined). You can use a different order for a machine if doing so is more convenient or required for compatibility reasons. Except in cases where required by standard or by a debugger, there is no reason why the stack layout used by GCC need agree with that used by other compilers for a machine. Normally, it is necessary for the macros FUNCTION_PROLOGUE and FUNCTION_EPILOGUE to treat leaf functions specially. The C variable leaf_function is nonzero for such a function.
EXIT_IGNORE_STACK
Define this macro as a C expression that is nonzero if the return instruction or the function epilogue ignores the value of the stack pointer; in other words, if it is safe to delete an instruction to adjust the stack pointer before a return from the function. Note that this macro's value is relevant only for functions for which frame pointers are maintained. It is never safe to delete a final stack adjustment in a function that has no frame pointer, and the compiler knows this regardless of EXIT_IGNORE_STACK.
FUNCTION_EPILOGUE (file, size)
A C compound statement that outputs the assembler code for exit from a function. The epilogue is re